The Department of Virtual Worlds / Digital Games is concerned with technologies,
systems and occurrences of virtual and augmented realities (VR/AR/MR) as well as the
individual manifestations of digital games (serious games, pervasive games, online games,
mobile games, etc.). Their production, content and usage/adoption in particular with regard
to their application-relevant potential are investigated and new applications are developed
in an interdisciplinary (technology and social science based) approach.
Thematic Topics
Mobile Mixed Reality: The increasing availability of powerful mobile devices offers new opportunities for extending the users’ real environment by virtual content or even replacing it entirely. We research the necessary technologies as well as the effects of their usage.
Augmented Reality (AR) technologies: we research technologies simplifying and extending the usage of AR. This includes computer vision based interaction techniques and markup languages for AR
Game-based learning: We focus on the technological challenges and the social analysis of the opportunities and impact of serious games e.g. for formal and informal knowledge transfer or for training purposes.
Virtual worlds / Virtual Reality (VR): How can we develop virtual worlds and VR (as its corresponding interaction metaphor) for new user groups and novel application areas? How can we overcome existing media breaks when using VR?
Read more at www.tu-ilmenau.de
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